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#ifndef _ANNOTATIONWINDOW_HXX
#define _ANNOTATIONWINDOW_HXX

#include <com/sun/star/office/XAnnotation.hpp>

#include <tools/datetime.hxx>
#include <tools/date.hxx>

#include <vcl/ctrl.hxx>
#include <vcl/lineinfo.hxx>
#include <vcl/floatwin.hxx>

#include <basegfx/polygon/b2dpolygon.hxx>

#include <svx/sdr/overlay/overlayobject.hxx>
#include <editeng/editstat.hxx>

class OutlinerView;
class Outliner;
class ScrollBar;
class Edit;
class MultiLineEdit;
class PopupMenu;
class SvxLanguageItem;
class OutlinerParaObject;
class SdDrawDocument;

namespace sd {

class AnnotationManagerImpl;
class AnnotationWindow;
class DrawDocShell;
class View;

class AnnotationTextWindow : public Control
{
private:
    OutlinerView*	    mpOutlinerView;
    AnnotationWindow*	mpAnnotationWindow;

protected:
    virtual void	Paint( const Rectangle& rRect);
    virtual void	KeyInput( const KeyEvent& rKeyEvt );
    virtual void	MouseMove( const MouseEvent& rMEvt );
    virtual void	MouseButtonDown( const MouseEvent& rMEvt );
    virtual void	MouseButtonUp( const MouseEvent& rMEvt );
    virtual void	Command( const CommandEvent& rCEvt );
    virtual void 	LoseFocus();

public:
    AnnotationTextWindow( AnnotationWindow* pParent, WinBits nBits );
    ~AnnotationTextWindow();

    void SetOutlinerView( OutlinerView* pOutlinerView ) { mpOutlinerView = pOutlinerView; }
    
    virtual XubString GetSurroundingText() const;
    virtual Selection GetSurroundingTextSelection() const;

    virtual void 	GetFocus();
};


class AnnotationWindow : public FloatingWindow
{
    private:
        AnnotationManagerImpl&  mrManager;
        DrawDocShell*			mpDocShell;
        View*					mpView;
        SdDrawDocument*			mpDoc;

        OutlinerView*			mpOutlinerView;
        Outliner*				mpOutliner;
        ScrollBar*				mpVScrollbar;
        ::com::sun::star::uno::Reference< ::com::sun::star::office::XAnnotation > mxAnnotation;
        bool                    mbReadonly;
        bool                    mbProtected;
        bool                    mbMouseOverButton;
        AnnotationTextWindow*   mpTextWindow;
        MultiLineEdit*          mpMeta;
        Rectangle       		maRectMetaButton;
        basegfx::B2DPolygon     maPopupTriangle;

    protected:     
        void			SetSizePixel( const Size& rNewSize );

        DECL_LINK(ModifyHdl, void*);
        DECL_LINK(ScrollHdl, ScrollBar*);

    public:
        AnnotationWindow( AnnotationManagerImpl& rManager, DrawDocShell* pDocShell, ::Window* pParent );
        virtual ~AnnotationWindow();

        void StartEdit();
       
        virtual SvxLanguageItem	GetLanguage(void);
        
        void setAnnotation( const ::com::sun::star::uno::Reference< ::com::sun::star::office::XAnnotation >& xAnnotation, bool bGrabFocus = false );
        const ::com::sun::star::uno::Reference< ::com::sun::star::office::XAnnotation >& getAnnotation() const { return mxAnnotation; }

        void ExecuteSlot( USHORT nSID );
        
        ScrollBar*		Scrollbar()		{ return mpVScrollbar;}

        DrawDocShell*			DocShell()		{ return mpDocShell; }
        OutlinerView*			getView()	    { return mpOutlinerView; }
        sd::View*				DocView()		{ return mpView; }
        Outliner*				Engine()		{ return mpOutliner; }
        SdDrawDocument*			Doc()			{ return mpDoc; }

        long            GetPostItTextHeight();

        void			InitControls();
        void            HidePostIt();
        void            DoResize();
        void			ResizeIfNeccessary(long aOldHeight, long aNewHeight);
        void			SetScrollbar();

        void			Rescale();

        bool			IsReadOnly() { return mbReadonly;}

        bool            IsProtected() { return mbProtected; }

        void			SetLanguage(const SvxLanguageItem aNewItem);

        sal_Int32		GetScrollbarWidth();

        void			ToggleInsMode();

        DECL_LINK( OnlineSpellCallback, SpellCallbackInfo*);
        
        virtual void    Deactivate();		
        virtual void	Paint( const Rectangle& rRect);
        virtual void    MouseMove( const MouseEvent& rMEvt );
        virtual void    MouseButtonDown( const MouseEvent& rMEvt );
        virtual void    Command( const CommandEvent& rCEvt );
        virtual void    GetFocus();

        void            SetColor();

        Color			maColor;
        Color			maColorDark;
        Color			maColorLight;
};

} // namespace sd

#endif

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