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// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_sd.hxx"

#ifdef SD_DLLIMPLEMENTATION
#undef SD_DLLIMPLEMENTATION
#endif

#include <svx/svxids.hrc>

//-> Fonts & Items
#include <vcl/font.hxx>
#include <editeng/fontitem.hxx>
#include <editeng/fhgtitem.hxx>
#include <editeng/wghtitem.hxx>
#include <editeng/udlnitem.hxx>
#include <editeng/crsditem.hxx>
#include <editeng/postitem.hxx>
#include <editeng/cntritem.hxx>
#include <editeng/shdditem.hxx>

//<- Fonts & Items
#include <editeng/bulitem.hxx>
#include <editeng/brshitem.hxx>
#include <vcl/graph.hxx>
#include <svl/itemset.hxx>
#include <svl/itempool.hxx>
#include <editeng/numitem.hxx>
#include <editeng/eeitem.hxx>

#include "bulmaper.hxx"


#define GetWhich(nSlot) rSet.GetPool()->GetWhich( nSlot )

void SdBulletMapper::MapFontsInNumRule( SvxNumRule& aNumRule, const SfxItemSet& rSet )
{
    const USHORT nCount = aNumRule.GetLevelCount();
    for( USHORT nLevel = 0; nLevel < nCount; nLevel++ )
    {
        const SvxNumberFormat& rSrcLevel = aNumRule.GetLevel(nLevel);
        SvxNumberFormat aNewLevel( rSrcLevel );

        if(rSrcLevel.GetNumberingType() != com::sun::star::style::NumberingType::CHAR_SPECIAL &&
           rSrcLevel.GetNumberingType() != com::sun::star::style::NumberingType::NUMBER_NONE )
        {
            // wenn Aufzaehlung statt Bullet gewaehlt wurde, wird der Bullet-Font
            // dem Vorlagen-Font angeglichen

            // to be implemented if module supports CJK
            long nFontID = SID_ATTR_CHAR_FONT;
            long nFontHeightID = SID_ATTR_CHAR_FONTHEIGHT;
            long nWeightID = SID_ATTR_CHAR_WEIGHT;
            long nPostureID = SID_ATTR_CHAR_POSTURE;

            if( 0 )
            {
                nFontID = EE_CHAR_FONTINFO_CJK;
                 nFontHeightID = EE_CHAR_FONTHEIGHT_CJK;
                nWeightID = EE_CHAR_WEIGHT_CJK;
                nPostureID = EE_CHAR_ITALIC_CJK;
            }
            else if( 0 )
            {
                nFontID = EE_CHAR_FONTINFO_CTL;
                 nFontHeightID = EE_CHAR_FONTHEIGHT_CTL;
                nWeightID = EE_CHAR_WEIGHT_CTL;
                nPostureID = EE_CHAR_ITALIC_CTL;
            }

            Font aMyFont;
            const SvxFontItem& rFItem =
                (SvxFontItem&)rSet.Get(GetWhich( (USHORT)nFontID ));
            aMyFont.SetFamily(rFItem.GetFamily());
            aMyFont.SetName(rFItem.GetFamilyName());
            aMyFont.SetCharSet(rFItem.GetCharSet());
            aMyFont.SetPitch(rFItem.GetPitch());

            const SvxFontHeightItem& rFHItem =
                (SvxFontHeightItem&)rSet.Get(GetWhich( (USHORT)nFontHeightID ));
            aMyFont.SetSize(Size(0, rFHItem.GetHeight()));

            const SvxWeightItem& rWItem =
                (SvxWeightItem&)rSet.Get(GetWhich( (USHORT)nWeightID ));
            aMyFont.SetWeight(rWItem.GetWeight());

            const SvxPostureItem& rPItem =
                (SvxPostureItem&)rSet.Get(GetWhich( (USHORT)nPostureID ));
            aMyFont.SetItalic(rPItem.GetPosture());

            const SvxUnderlineItem& rUItem = (SvxUnderlineItem&)rSet.Get(GetWhich(SID_ATTR_CHAR_UNDERLINE));
            aMyFont.SetUnderline(rUItem.GetLineStyle());

            const SvxOverlineItem& rOItem = (SvxOverlineItem&)rSet.Get(GetWhich(SID_ATTR_CHAR_OVERLINE));
            aMyFont.SetOverline(rOItem.GetLineStyle());

            const SvxCrossedOutItem& rCOItem = (SvxCrossedOutItem&)rSet.Get(GetWhich(SID_ATTR_CHAR_STRIKEOUT));
            aMyFont.SetStrikeout(rCOItem.GetStrikeout());

            const SvxContourItem& rCItem = (SvxContourItem&)rSet.Get(GetWhich(SID_ATTR_CHAR_CONTOUR));
            aMyFont.SetOutline(rCItem.GetValue());

            const SvxShadowedItem& rSItem = (SvxShadowedItem&)rSet.Get(GetWhich(SID_ATTR_CHAR_SHADOWED));
            aMyFont.SetShadow(rSItem.GetValue());

            aNewLevel.SetBulletFont(&aMyFont);
//			aNewLevel.SetBulletRelSize( 75 );
            aNumRule.SetLevel(nLevel, aNewLevel );
        }
        else if( rSrcLevel.GetNumberingType() == com::sun::star::style::NumberingType::CHAR_SPECIAL )
        {
            String aEmpty;
            aNewLevel.SetPrefix( aEmpty );
            aNewLevel.SetSuffix( aEmpty );
            aNumRule.SetLevel(nLevel, aNewLevel );
        }
    }
}

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