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#ifndef _SVDOGRAF_HXX
#define _SVDOGRAF_HXX

#include <vcl/graph.hxx>
#include <bf_svx/svdorect.hxx>
#include <bf_goodies/graphicobject.hxx>
namespace binfilter {
class BfGraphicObject;

// -----------
// - Defines -
// -----------

#define SDRGRAFOBJ_TRANSFORMATTR_NONE		0x00000000UL
#define SDRGRAFOBJ_TRANSFORMATTR_COLOR		0x00000001UL
#define SDRGRAFOBJ_TRANSFORMATTR_MIRROR		0x00000002UL
#define SDRGRAFOBJ_TRANSFORMATTR_ROTATE		0x00000004UL
#define SDRGRAFOBJ_TRANSFORMATTR_ALL		0xffffffffUL

// ---------------------
// - SdrGrafObjGeoData -
// ---------------------

class Animation;

class SdrGrafObjGeoData : public SdrRectObjGeoData
{
public:

    FASTBOOL	bMirrored;

                SdrGrafObjGeoData() :
                    bMirrored( FALSE ) {}
};

// --------------
// - SdrGrafObj -
// --------------

class SdrGrafSetItem;
class SdrGraphicLink;

class SdrGrafObj: public SdrRectObj
{

    friend class SdrGraphicLink;

protected:

    void					ImpSetAttrToGrafInfo(); // Werte vom Pool kopieren
    void					ImpSetGrafInfoToAttr(); // Werte in den Pool kopieren
    BfGraphicAttr			aGrafInfo;
    FASTBOOL				bCopyToPoolOnAfterRead;

    String					aName;

    Rectangle				aCropRect;			// Wenn aCropRect nicht Empty ist, dann enthaelt es den sichtbaren
                                                // Ausschnitt der Grafik in logischen Eingeiten der Grafik! Also Bitmap->=Pixel
    String					aFileName;			// Wenn es sich um einen Link handelt, steht hier der Dateiname drin.
    String					aFilterName;
    BfGraphicObject*			pGraphic;			// Zur Beschleunigung von Bitmapausgaben, besonders von gedrehten.
    void*					pReserve1;
    void*					pReserve2;
    void*					pReserve3;
    void*					pReserve4;
    void*					pReserve5;
    SdrGraphicLink*			pGraphicLink;		// Und hier noch ein Pointer fuer gelinkte Grafiken
    FASTBOOL				bMirrored;			// True bedeutet, die Grafik ist horizontal, d.h. ueber die Y-Achse gespiegelt auszugeben.
    ULONG					nGrafStreamPos;
    FASTBOOL				bDummy1:1;
    FASTBOOL				bDummy2:1;

#if _SOLAR__PRIVATE

    void					ImpLinkAnmeldung();
    void					ImpLinkAbmeldung();
    void					ImpPaintReplacement(OutputDevice* pOutDev, const XubString& rText, const Bitmap* pBmp, FASTBOOL bFill) const;

    sal_Bool				ImpUpdateGraphicLink() const;

                            DECL_LINK( ImpSwapHdl, BfGraphicObject* );

#endif // __PRIVATE

public:

                            TYPEINFO();

                            SdrGrafObj();
                            SdrGrafObj(const Graphic& rGrf);
    virtual					~SdrGrafObj();

    void					SetGraphicObject( const BfGraphicObject& rGrfObj );
    const BfGraphicObject&	GetGraphicObject() const;

    void					SetGraphic(const Graphic& rGrf);
    const Graphic&			GetGraphic() const;

    GraphicType				GetGraphicType() const;

    void					SetGrafStreamURL( const String& rGraphicStreamURL );
    String					GetGrafStreamURL() const;

    void					ForceSwapIn() const;
    void					ForceSwapOut() const;

    void					SetGraphicLink(const String& rFileName, const String& rFilterName);
    void					ReleaseGraphicLink();
    FASTBOOL				IsLinkedGraphic() const { return (BOOL)aFileName.Len(); }

    const String&			GetFileName() const { return aFileName; }
    const String&			GetFilterName() const { return aFilterName; }



    virtual void			SetName(const String& rStr);
    virtual String			GetName() const;

    virtual UINT16			GetObjIdentifier() const;
    virtual FASTBOOL		Paint(ExtOutputDevice& rOut, const SdrPaintInfoRec& rInfoRec) const;
    virtual SdrObject*		CheckHit(const Point& rPnt, USHORT nTol, const SetOfByte* pVisiLayer) const;


    virtual void			operator=(const SdrObject& rObj);

    virtual void			NbcResize(const Point& rRef, const Fraction& xFact, const Fraction& yFact);
    virtual void			NbcRotate(const Point& rRef, long nWink, double sn, double cs);
    virtual void			NbcSetSnapRect(const Rectangle& rRect);
    virtual void			NbcSetLogicRect(const Rectangle& rRect);
    virtual SdrObjGeoData*	NewGeoData() const;
    virtual void			SaveGeoData(SdrObjGeoData& rGeo) const;
    virtual void			RestartAnimation(SdrPageView* pPageView) const;

    virtual void			SetPage(SdrPage* pNewPage);
    virtual void			SetModel(SdrModel* pNewModel);
    virtual void			WriteData(SvStream& rOut) const;
    virtual void			ReadData(const SdrObjIOHeader& rHead, SvStream& rIn);
    void					ReadDataTilV10(const SdrObjIOHeader& rHead, SvStream& rIn);


    void 					AdjustToMaxRect( const Rectangle& rMaxRect, BOOL bShrinkOnly );

    virtual void			SFX_NOTIFY( SfxBroadcaster& rBC, const TypeId& rBCType,
                                        const SfxHint& rHint, const TypeId& rHintType );
    virtual void			ForceDefaultAttr();
    virtual void			NbcSetStyleSheet( SfxStyleSheet* pNewStyleSheet, FASTBOOL bDontRemoveHardAttr );

    // ItemSet access
    virtual SfxItemSet* CreateNewItemSet(SfxItemPool& rPool);

    // private support routines for ItemSet access. NULL pointer means clear item.
    virtual void ItemSetChanged(const SfxItemSet& rSet);

    // pre- and postprocessing for objects for saving
    virtual void PreSave();
    virtual void PostSave();

    virtual void			AfterRead();

    BOOL					IsMirrored() { return bMirrored; }
    void					SetMirrored( sal_Bool _bMirrored ) { bMirrored = _bMirrored; }
};

}//end of namespace binfilter
#endif //_SVDOGRAF_HXX

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