/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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#ifndef _FRMATR_HXX
#define _FRMATR_HXX

#include <format.hxx>		//fuer Implementierung der inlines
namespace binfilter {

//------------------------ Inlines ---------------------------------


/******************************************************************************
 *	Implementierung der FrameAttribut Methoden vom SwAttrSet
 ******************************************************************************/

#if ! (defined(MACOSX) && ( __GNUC__ < 3 ))
// GrP moved to gcc_outl.cxx; revisit with gcc3
inline const SvxPaperBinItem &SwAttrSet::GetPaperBin(BOOL bInP) const
    { return (const SvxPaperBinItem&)Get( RES_PAPER_BIN,bInP); }
inline const SvxLRSpaceItem &SwAttrSet::GetLRSpace(BOOL bInP) const
    { return (const SvxLRSpaceItem&)Get( RES_LR_SPACE,bInP); }
inline const SvxULSpaceItem &SwAttrSet::GetULSpace(BOOL bInP) const
    { return (const SvxULSpaceItem&)Get( RES_UL_SPACE,bInP); }
inline const SvxPrintItem &SwAttrSet::GetPrint(BOOL bInP) const
    { return (const SvxPrintItem&)Get( RES_PRINT,bInP); }
inline const SvxOpaqueItem &SwAttrSet::GetOpaque(BOOL bInP) const
    { return (const SvxOpaqueItem&)Get( RES_OPAQUE,bInP); }
inline const SvxProtectItem &SwAttrSet::GetProtect(BOOL bInP) const
    { return (const SvxProtectItem&)Get( RES_PROTECT,bInP); }
inline const SvxBoxItem &SwAttrSet::GetBox(BOOL bInP) const
    { return (const SvxBoxItem&)Get( RES_BOX,bInP); }
inline const SvxFmtKeepItem &SwAttrSet::GetKeep(BOOL bInP) const
    { return (const SvxFmtKeepItem&)Get( RES_KEEP,bInP); }
inline const SvxBrushItem &SwAttrSet::GetBackground(BOOL bInP) const
    { return (const SvxBrushItem&)Get( RES_BACKGROUND,bInP); }
inline const SvxShadowItem &SwAttrSet::GetShadow(BOOL bInP) const
    { return (const SvxShadowItem&)Get( RES_SHADOW,bInP); }
inline const SvxFmtBreakItem &SwAttrSet::GetBreak(BOOL bInP) const
    { return (const SvxFmtBreakItem&)Get( RES_BREAK,bInP); }
inline const SvxMacroItem &SwAttrSet::GetMacro(BOOL bInP) const
    { return (const SvxMacroItem&)Get( RES_FRMMACRO,bInP); }
inline const SvxFrameDirectionItem &SwAttrSet::GetFrmDir(BOOL bInP) const
    { return (const SvxFrameDirectionItem&)Get( RES_FRAMEDIR,bInP); }


/******************************************************************************
 *	Implementierung der FrameAttribut Methoden vom SwFmt
 ******************************************************************************/

inline const SvxPaperBinItem &SwFmt::GetPaperBin(BOOL bInP) const
    { return aSet.GetPaperBin(bInP); }
inline const SvxLRSpaceItem &SwFmt::GetLRSpace(BOOL bInP) const
    { return aSet.GetLRSpace(bInP); }
inline const SvxULSpaceItem &SwFmt::GetULSpace(BOOL bInP) const
    { return aSet.GetULSpace(bInP); }
inline const SvxPrintItem &SwFmt::GetPrint(BOOL bInP) const
    { return aSet.GetPrint(bInP); }
inline const SvxOpaqueItem &SwFmt::GetOpaque(BOOL bInP) const
    { return aSet.GetOpaque(bInP); }
inline const SvxProtectItem &SwFmt::GetProtect(BOOL bInP) const
    { return aSet.GetProtect(bInP); }
inline const SvxBoxItem &SwFmt::GetBox(BOOL bInP) const
    { return aSet.GetBox(bInP); }
inline const SvxFmtKeepItem &SwFmt::GetKeep(BOOL bInP) const
    { return aSet.GetKeep(bInP); }
inline const SvxBrushItem &SwFmt::GetBackground(BOOL bInP) const
    { return aSet.GetBackground(bInP); }
inline const SvxShadowItem &SwFmt::GetShadow(BOOL bInP) const
    { return aSet.GetShadow(bInP); }
inline const SvxFmtBreakItem &SwFmt::GetBreak(BOOL bInP) const
    { return aSet.GetBreak(bInP); }
inline const SvxMacroItem &SwFmt::GetMacro(BOOL bInP) const
    { return aSet.GetMacro(bInP); }
inline const SvxFrameDirectionItem	&SwFmt::GetFrmDir(BOOL bInP) const
    { return aSet.GetFrmDir(bInP); }
        
#endif

} //namespace binfilter
#endif //_FRMATR_HXX

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