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#ifndef _E3D_POLYSC3D_HXX
#define _E3D_POLYSC3D_HXX

#include <bf_svx/svdpage.hxx>

#include <bf_svx/scene3d.hxx>

#include <bf_goodies/hmatrix.hxx>
namespace binfilter {

/*************************************************************************
|*
|* 3D-Szene mit Darstellung durch 2D-Polygone
|*
\************************************************************************/

class E3dPolyScene : public E3dScene
{
public:
    TYPEINFO();
    E3dPolyScene();

    virtual UINT16 GetObjIdentifier() const;

    // Zeichenmethode
    virtual FASTBOOL Paint(ExtOutputDevice&, const SdrPaintInfoRec&) const;

    // Die Kontur fuer TextToContour


protected:



};

}//end of namespace binfilter
#endif          // _E3D_POLYSC3D_HXX

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