/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
 *
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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 * Copyright 2000, 2010 Oracle and/or its affiliates.
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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#include <tools/debug.hxx>

#include <com/sun/star/presentation/AnimationSpeed.hpp>

#include <list>

#include <comphelper/extract.hxx>



#include "xmlnmspe.hxx"

#include "xmluconv.hxx"

#include "xmlexp.hxx"




#include "anim.hxx"
namespace binfilter {

using namespace ::std;
using namespace ::cppu;
using namespace ::com::sun::star;
using namespace ::com::sun::star::uno;
using namespace ::com::sun::star::drawing;
using namespace ::com::sun::star::beans;
using namespace ::com::sun::star::lang;
using namespace ::com::sun::star::presentation;
using namespace ::binfilter::xmloff::token;

using rtl::OUString;
using rtl::OUStringBuffer;


const struct Effect
{
    XMLEffect meKind;
    XMLEffectDirection meDirection;
    sal_Int16 mnStartScale;
    sal_Bool mbIn;
}
    AnimationEffectMap[] =
{
    { EK_none, ED_none,				-1, sal_True },	// AnimationEffect_NONE
    { EK_fade, ED_from_left,		-1, sal_True },	// AnimationEffect_FADE_FROM_LEFT
    { EK_fade, ED_from_top,			-1, sal_True },	// AnimationEffect_FADE_FROM_TOP
    { EK_fade, ED_from_right,		-1, sal_True },	// AnimationEffect_FADE_FROM_RIGHT
    { EK_fade, ED_from_bottom,		-1, sal_True },	// AnimationEffect_FADE_FROM_BOTTOM
    { EK_fade, ED_to_center,		-1, sal_True },	// AnimationEffect_FADE_TO_CENTER
    { EK_fade, ED_from_center,		-1, sal_True },	// AnimationEffect_FADE_FROM_CENTER
    { EK_move, ED_from_left,		-1, sal_True },	// AnimationEffect_MOVE_FROM_LEFT
    { EK_move, ED_from_top,			-1, sal_True },	// AnimationEffect_MOVE_FROM_TOP
    { EK_move, ED_from_right,		-1, sal_True },	// AnimationEffect_MOVE_FROM_RIGHT
    { EK_move, ED_from_bottom,		-1, sal_True },	// AnimationEffect_MOVE_FROM_BOTTOM
    { EK_stripes, ED_vertical,		-1, sal_True },	// AnimationEffect_VERTICAL_STRIPES
    { EK_stripes, ED_horizontal,	-1, sal_True },	// AnimationEffect_HORIZONTAL_STRIPES
    { EK_fade, ED_clockwise,		-1, sal_True },	// AnimationEffect_CLOCKWISE
    { EK_fade, ED_cclockwise,		-1, sal_True },	// AnimationEffect_COUNTERCLOCKWISE
    { EK_fade, ED_from_upperleft,	-1, sal_True },	// AnimationEffect_FADE_FROM_UPPERLEFT
    { EK_fade, ED_from_upperright,	-1, sal_True },	// AnimationEffect_FADE_FROM_UPPERRIGHT
    { EK_fade, ED_from_lowerleft,	-1, sal_True },	// AnimationEffect_FADE_FROM_LOWERLEFT
    { EK_fade, ED_from_lowerright,	-1, sal_True },	// AnimationEffect_FADE_FROM_LOWERRIGHT
    { EK_close,ED_vertical,			-1, sal_True },	// AnimationEffect_CLOSE_VERTICAL
    { EK_close,ED_horizontal,		-1, sal_True },	// AnimationEffect_CLOSE_HORIZONTAL
    { EK_open, ED_vertical,			-1, sal_True },	// AnimationEffect_OPEN_VERTICAL
    { EK_open, ED_horizontal,		-1, sal_True },	// AnimationEffect_OPEN_HORIZONTAL
    { EK_move, ED_path,				-1, sal_True },	// AnimationEffect_PATH
    { EK_move, ED_to_left,			-1, sal_False },// AnimationEffect_MOVE_TO_LEFT
    { EK_move, ED_to_top,			-1, sal_False },// AnimationEffect_MOVE_TO_TOP
    { EK_move, ED_to_right,			-1, sal_False },// AnimationEffect_MOVE_TO_RIGHT
    { EK_move, ED_to_bottom,		-1, sal_False },// AnimationEffect_MOVE_TO_BOTTOM
    { EK_fade, ED_spiral_inward_left,	-1, sal_True },	// AnimationEffect_SPIRALIN_LEFT
    { EK_fade, ED_spiral_inward_right,	-1, sal_True },	// AnimationEffect_SPIRALIN_RIGHT
    { EK_fade, ED_spiral_outward_left,	-1, sal_True },	// AnimationEffect_SPIRALOUT_LEFT
    { EK_fade, ED_spiral_outward_right,	-1, sal_True },	// AnimationEffect_SPIRALOUT_RIGHT
    { EK_dissolve, ED_none,			-1, sal_True },	// AnimationEffect_DISSOLVE
    { EK_wavyline, ED_from_left,	-1, sal_True },	// AnimationEffect_WAVYLINE_FROM_LEFT
    { EK_wavyline, ED_from_top,		-1, sal_True },	// AnimationEffect_WAVYLINE_FROM_TOP
    { EK_wavyline, ED_from_right,	-1, sal_True },	// AnimationEffect_WAVYLINE_FROM_RIGHT
    { EK_wavyline, ED_from_bottom,	-1, sal_True },	// AnimationEffect_WAVYLINE_FROM_BOTTOM
    { EK_random, ED_none,			-1, sal_True },	// AnimationEffect_RANDOM
    { EK_lines,	ED_vertical,		-1, sal_True },	// AnimationEffect_VERTICAL_LINES
    { EK_lines, ED_horizontal,		-1, sal_True },	// AnimationEffect_HORIZONTAL_LINES
    { EK_laser, ED_from_left,		-1, sal_True },	// AnimationEffect_LASER_FROM_LEFT
    { EK_laser, ED_from_top,		-1, sal_True },	// AnimationEffect_LASER_FROM_TOP
    { EK_laser, ED_from_right,		-1, sal_True },	// AnimationEffect_LASER_FROM_RIGHT
    { EK_laser, ED_from_bottom,		-1, sal_True },	// AnimationEffect_LASER_FROM_BOTTOM
    { EK_laser, ED_from_upperleft,	-1, sal_True },	// AnimationEffect_LASER_FROM_UPPERLEFT
    { EK_laser, ED_from_upperright, -1, sal_True },	// AnimationEffect_LASER_FROM_UPPERRIGHT
    { EK_laser, ED_from_lowerleft,	-1, sal_True },	// AnimationEffect_LASER_FROM_LOWERLEFT
    { EK_laser, ED_from_lowerright, -1, sal_True },	// AnimationEffect_LASER_FROM_LOWERRIGHT
    { EK_appear,ED_none,			-1, sal_True },	// AnimationEffect_APPEAR
    { EK_hide,	ED_none,			-1, sal_False },// AnimationEffect_HIDE
    { EK_move,	ED_from_upperleft,	-1, sal_True },	// AnimationEffect_MOVE_FROM_UPPERLEFT
    { EK_move,	ED_from_upperright, -1, sal_True },	// AnimationEffect_MOVE_FROM_UPPERRIGHT
    { EK_move,	ED_from_lowerright, -1, sal_True },	// AnimationEffect_MOVE_FROM_LOWERRIGHT
    { EK_move,	ED_from_lowerleft,	-1, sal_True },	// AnimationEffect_MOVE_FROM_LOWERLEFT
    { EK_move,	ED_to_upperleft,	-1, sal_False },// AnimationEffect_MOVE_TO_UPPERLEFT
    { EK_move,	ED_to_upperright,	-1, sal_False },// AnimationEffect_MOVE_TO_UPPERRIGHT
    { EK_move,	ED_to_lowerright,	-1, sal_False },// AnimationEffect_MOVE_TO_LOWERRIGHT
    { EK_move,	ED_to_lowerleft,	-1, sal_False },// AnimationEffect_MOVE_TO_LOWERLEFT
    { EK_move_short, ED_from_left,	-1, sal_True },	// AnimationEffect_MOVE_SHORT_FROM_LEFT
    { EK_move_short, ED_from_upperleft,	-1,	sal_True },	// AnimationEffect_MOVE_SHORT_FROM_UPPERLEFT
    { EK_move_short, ED_from_top,		-1,	sal_True },	// AnimationEffect_MOVE_SHORT_FROM_TOP
    { EK_move_short, ED_from_upperright,-1,	sal_True },	// AnimationEffect_MOVE_SHORT_FROM_UPPERRIGHT
    { EK_move_short, ED_from_right,		-1,	sal_True },	// AnimationEffect_MOVE_SHORT_FROM_RIGHT
    { EK_move_short, ED_from_lowerright,-1,	sal_True },	// AnimationEffect_MOVE_SHORT_FROM_LOWERRIGHT
    { EK_move_short, ED_from_bottom,	-1,	sal_True },	// AnimationEffect_MOVE_SHORT_FROM_BOTTOM
    { EK_move_short, ED_from_lowerleft, -1,	sal_True },	// AnimationEffect_MOVE_SHORT_FROM_LOWERLEFT
    { EK_move_short, ED_to_left,		-1,	sal_False },// AnimationEffect_MOVE_SHORT_TO_LEFT
    { EK_move_short, ED_to_upperleft,	-1,	sal_False },// AnimationEffect_MOVE_SHORT_TO_UPPERLEFT
    { EK_move_short, ED_to_top,			-1,	sal_False },// AnimationEffect_MOVE_SHORT_TO_TOP
    { EK_move_short, ED_to_upperright,	-1,	sal_False },// AnimationEffect_MOVE_SHORT_TO_UPPERRIGHT
    { EK_move_short, ED_to_right,		-1,	sal_False },// AnimationEffect_MOVE_SHORT_TO_RIGHT
    { EK_move_short, ED_to_lowerright,	-1,	sal_False },// AnimationEffect_MOVE_SHORT_TO_LOWERRIGHT
    { EK_move_short, ED_to_bottom,		-1, sal_False },// AnimationEffect_MOVE_SHORT_TO_BOTTOM
    { EK_move_short, ED_to_lowerleft,	-1, sal_False },// AnimationEffect_MOVE_SHORT_TO_LOWERLEFT
    { EK_checkerboard, ED_vertical,		-1, sal_True },	// AnimationEffect_VERTICAL_CHECKERBOARD
    { EK_checkerboard, ED_horizontal,	-1, sal_True },	// AnimationEffect_HORIZONTAL_CHECKERBOARD
    { EK_rotate, ED_horizontal,		-1, sal_True },	// AnimationEffect_HORIZONTAL_ROTATE
    { EK_rotate, ED_vertical,		-1, sal_True },	// AnimationEffect_VERTICAL_ROTATE
    { EK_stretch,ED_horizontal,		-1, sal_True },	// AnimationEffect_HORIZONTAL_STRETCH
    { EK_stretch,ED_vertical,		-1, sal_True },	// AnimationEffect_VERTICAL_STRETCH
    { EK_stretch,ED_from_left,		-1, sal_True },	// AnimationEffect_STRETCH_FROM_LEFT
    { EK_stretch,ED_from_upperleft, -1, sal_True },	// AnimationEffect_STRETCH_FROM_UPPERLEFT
    { EK_stretch,ED_from_top,		-1, sal_True },	// AnimationEffect_STRETCH_FROM_TOP
    { EK_stretch,ED_from_upperright,-1, sal_True },	// AnimationEffect_STRETCH_FROM_UPPERRIGHT
    { EK_stretch,ED_from_right,		-1, sal_True },	// AnimationEffect_STRETCH_FROM_RIGHT
    { EK_stretch,ED_from_lowerright,-1, sal_True },	// AnimationEffect_STRETCH_FROM_LOWERRIGHT
    { EK_stretch,ED_from_bottom,	-1, sal_True },	// AnimationEffect_STRETCH_FROM_BOTTOM
    { EK_stretch,ED_from_lowerleft, -1, sal_True },	// AnimationEffect_STRETCH_FROM_LOWERLEFT
    { EK_move,	ED_none,			 0, sal_True },	// AnimationEffect_ZOOM_IN
    { EK_move,	ED_none,			50, sal_True },	// AnimationEffect_ZOOM_IN_SMALL
    { EK_move,	ED_spiral_inward_left,	 0, sal_True },	// AnimationEffect_ZOOM_IN_SPIRAL
    { EK_move,	ED_none,		   400, sal_True },	// AnimationEffect_ZOOM_OUT
    { EK_move,	ED_none,		   200, sal_True },	// AnimationEffect_ZOOM_OUT_SMALL
    { EK_move,	ED_spiral_inward_left, 400, sal_True },	// AnimationEffect_ZOOM_OUT_SPIRAL
    { EK_move,	ED_from_left,		 0, sal_True },	// AnimationEffect_ZOOM_IN_FROM_LEFT
    { EK_move,	ED_from_upperleft,	 0, sal_True },	// AnimationEffect_ZOOM_IN_FROM_UPPERLEFT
    { EK_move,	ED_from_top,		 0, sal_True },	// AnimationEffect_ZOOM_IN_FROM_TOP
    { EK_move,	ED_from_upperright,	 0, sal_True },	// AnimationEffect_ZOOM_IN_FROM_UPPERRIGHT
    { EK_move,	ED_from_right,		 0, sal_True },	// AnimationEffect_ZOOM_IN_FROM_RIGHT
    { EK_move,	ED_from_lowerright,  0, sal_True },	// AnimationEffect_ZOOM_IN_FROM_LOWERRIGHT
    { EK_move,	ED_from_bottom,		 0, sal_True },	// AnimationEffect_ZOOM_IN_FROM_BOTTOM
    { EK_move,	ED_from_lowerleft,	 0, sal_True },	// AnimationEffect_ZOOM_IN_FROM_LOWERLEFT
    { EK_move,	ED_from_center,		 0, sal_True },	// AnimationEffect_ZOOM_IN_FROM_CENTER
    { EK_move,	ED_from_left,	   400, sal_True },	// AnimationEffect_ZOOM_OUT_FROM_LEFT
    { EK_move,	ED_from_upperleft, 400, sal_True },	// AnimationEffect_ZOOM_OUT_FROM_UPPERLEFT
    { EK_move,	ED_from_top,	   400, sal_True },	// AnimationEffect_ZOOM_OUT_FROM_TOP
    { EK_move,	ED_from_upperright,400, sal_True },	// AnimationEffect_ZOOM_OUT_FROM_UPPERRIGHT
    { EK_move,	ED_from_right,	   400, sal_True },	// AnimationEffect_ZOOM_OUT_FROM_RIGHT
    { EK_move,	ED_from_lowerright,400, sal_True },	// AnimationEffect_ZOOM_OUT_FROM_LOWERRIGHT
    { EK_move,	ED_from_bottom,	   400, sal_True },	// AnimationEffect_ZOOM_OUT_FROM_BOTTOM
    { EK_move,	ED_from_lowerleft, 400, sal_True },	// AnimationEffect_ZOOM_OUT_FROM_LOWERLEFT
    { EK_move,	ED_from_center,	   400, sal_True }	// AnimationEffect_ZOOM_OUT_FROM_CENTER
};

void SdXMLImplSetEffect( AnimationEffect eEffect, XMLEffect& eKind, XMLEffectDirection& eDirection, sal_Int16& nStartScale, sal_Bool& bIn )
{
    if( eEffect < AnimationEffect_NONE || eEffect > AnimationEffect_ZOOM_OUT_FROM_CENTER )
    {
        DBG_ERROR( "unknown animation effect!" );
        eEffect = AnimationEffect_NONE;
    }

    const Effect& rEffect = AnimationEffectMap[eEffect];
    eKind = rEffect.meKind;
    eDirection = rEffect.meDirection;
    nStartScale = rEffect.mnStartScale;
    bIn = rEffect.mbIn;
}

enum XMLActionKind
{
    XMLE_SHOW,
    XMLE_HIDE,
    XMLE_DIM,
    XMLE_PLAY
};

struct XMLEffectHint
{
    XMLActionKind	meKind;
    sal_Bool		mbTextEffect;
    sal_Int32		mnShapeId;

    XMLEffect		meEffect;
    XMLEffectDirection	meDirection;
    sal_Int16		mnStartScale;

    AnimationSpeed	meSpeed;
    Color			maDimColor;
    OUString		maSoundURL;
    sal_Bool		mbPlayFull;
    sal_Int32		mnPresId;
    sal_Int32		mnPathShapeId;

    int operator<(const XMLEffectHint& rComp) const { return mnPresId < rComp.mnPresId; }

    XMLEffectHint()
    :	meKind( XMLE_SHOW ), mbTextEffect( sal_False ), mnShapeId( -1 ),
        meEffect( EK_none ), meDirection( ED_none ), mnStartScale( -1 ),
        meSpeed( AnimationSpeed_SLOW ), maDimColor(0), mbPlayFull( sal_False ),
        mnPresId( 0 ), mnPathShapeId( -1 )
        {}
};

class AnimExpImpl
{
public:
    list<XMLEffectHint> maEffects;
    UniReference< XMLShapeExport > mxShapeExp;

    OUString msDimColor;
    OUString msDimHide;
    OUString msDimPrev;
    OUString msEffect;
    OUString msPlayFull;
    OUString msPresOrder;
    OUString msSound;
    OUString msSoundOn;
    OUString msSpeed;
    OUString msTextEffect;
    OUString msIsAnimation;
    OUString msAnimPath;

    AnimExpImpl()
    :	msDimColor( RTL_CONSTASCII_USTRINGPARAM( "DimColor" ) ),
        msDimHide( RTL_CONSTASCII_USTRINGPARAM( "DimHide" ) ),
        msDimPrev( RTL_CONSTASCII_USTRINGPARAM( "DimPrevious" ) ),
        msEffect( RTL_CONSTASCII_USTRINGPARAM( "Effect" ) ),
        msPlayFull( RTL_CONSTASCII_USTRINGPARAM( "PlayFull" ) ),
        msPresOrder( RTL_CONSTASCII_USTRINGPARAM( "PresentationOrder" ) ),
        msSound( RTL_CONSTASCII_USTRINGPARAM( "Sound" ) ),
        msSoundOn( RTL_CONSTASCII_USTRINGPARAM( "SoundOn" ) ),
        msSpeed( RTL_CONSTASCII_USTRINGPARAM( "Speed" ) ),
        msTextEffect( RTL_CONSTASCII_USTRINGPARAM( "TextEffect" ) ),
        msAnimPath( RTL_CONSTASCII_USTRINGPARAM( "AnimationPath" ) ),
        msIsAnimation( RTL_CONSTASCII_USTRINGPARAM( "IsAnimation" ) )
    {}
};

XMLAnimationsExporter::XMLAnimationsExporter( XMLShapeExport* pShapeExp )
{
    mpImpl = new AnimExpImpl;
    mpImpl->mxShapeExp = pShapeExp;
}

XMLAnimationsExporter::~XMLAnimationsExporter()
{
    delete mpImpl;
    mpImpl = NULL;
}

void XMLAnimationsExporter::prepare( Reference< XShape > xShape )
{
    try
    {
        // check for presentation shape service
        {
            Reference< XServiceInfo > xServiceInfo( xShape, UNO_QUERY );
            if( !xServiceInfo.is() || !xServiceInfo->supportsService( OUString( RTL_CONSTASCII_USTRINGPARAM( "com.sun.star.presentation.Shape" ) ) ) )
                return;
        }

        Reference< XPropertySet > xProps( xShape, UNO_QUERY );
        if( xProps.is() )
        {
            AnimationEffect eEffect;
            xProps->getPropertyValue( mpImpl->msEffect ) >>= eEffect;
            if( eEffect == AnimationEffect_PATH )
            {
                Reference< XShape > xPath;
                xProps->getPropertyValue( mpImpl->msAnimPath ) >>= xPath;
                if( xPath.is() )
                    mpImpl->mxShapeExp->createShapeId( xPath );
            }
        }
    }
    catch( Exception e )
    {
        DBG_ERROR("exception catched while collection animation information!");
    }
}

void XMLAnimationsExporter::collect( Reference< XShape > xShape )
{
    try
    {
        // check for presentation shape service
        {
            Reference< XServiceInfo > xServiceInfo( xShape, UNO_QUERY );
            if( !xServiceInfo.is() || !xServiceInfo->supportsService( OUString( RTL_CONSTASCII_USTRINGPARAM( "com.sun.star.presentation.Shape" ) ) ) )
                return;
        }

        Reference< XPropertySet > xProps( xShape, UNO_QUERY );
        if( xProps.is() )
        {
            const OUString aEmptyStr;

            Reference< XPropertySetInfo > xInfo( xProps->getPropertySetInfo() );
            AnimationEffect eEffect;
            XMLEffectHint aEffect;

            if( any2bool( xProps->getPropertyValue( mpImpl->msSoundOn ) ) )
            {
                xProps->getPropertyValue( mpImpl->msSound ) >>= aEffect.maSoundURL;
                xProps->getPropertyValue( mpImpl->msPlayFull ) >>= aEffect.mbPlayFull;
            }

            xProps->getPropertyValue( mpImpl->msPresOrder ) >>= aEffect.mnPresId;
            xProps->getPropertyValue( mpImpl->msSpeed ) >>= aEffect.meSpeed;

            
            sal_Bool bIsAnimation;
            xProps->getPropertyValue( mpImpl->msIsAnimation ) >>= bIsAnimation;
            if( bIsAnimation )
            {
                aEffect.meKind = XMLE_PLAY;

                mpImpl->mxShapeExp->createShapeId( xShape );
                aEffect.mnShapeId = mpImpl->mxShapeExp->getShapeId( xShape );

                mpImpl->maEffects.push_back( aEffect );
            }

            {
            
                xProps->getPropertyValue( mpImpl->msEffect ) >>= eEffect;
                if( eEffect != AnimationEffect_NONE )
                {
                    sal_Bool bIn = sal_True;
                    SdXMLImplSetEffect( eEffect, aEffect.meEffect, aEffect.meDirection, aEffect.mnStartScale, bIn );

                    aEffect.meKind = bIn ? XMLE_SHOW : XMLE_HIDE;

                    mpImpl->mxShapeExp->createShapeId( xShape );
                    aEffect.mnShapeId = mpImpl->mxShapeExp->getShapeId( xShape );

                    if( eEffect == AnimationEffect_PATH )
                    {
                        Reference< XShape > xPath;
                        xProps->getPropertyValue( mpImpl->msAnimPath ) >>= xPath;
                        if( xPath.is() )
                        {
                            mpImpl->mxShapeExp->createShapeId( xPath );
                            aEffect.mnPathShapeId = mpImpl->mxShapeExp->getShapeId( xPath );
                        }
                    }
                    mpImpl->maEffects.push_back( aEffect );

                    aEffect.mnPathShapeId = -1;
                    aEffect.maSoundURL = aEmptyStr;
                }

                xProps->getPropertyValue( mpImpl->msTextEffect ) >>= eEffect;
                if( eEffect != AnimationEffect_NONE )
                {
                    sal_Bool bIn = sal_True;
                    SdXMLImplSetEffect( eEffect, aEffect.meEffect, aEffect.meDirection, aEffect.mnStartScale, bIn );
                    aEffect.meKind = bIn ? XMLE_SHOW : XMLE_HIDE;
                    aEffect.mbTextEffect = sal_True;

                    if( aEffect.mnShapeId == -1 )
                    {
                        mpImpl->mxShapeExp->createShapeId( xShape );
                        aEffect.mnShapeId = mpImpl->mxShapeExp->getShapeId( xShape );
                    }

                    mpImpl->maEffects.push_back( aEffect );
                    aEffect.mbTextEffect = sal_False;
                    aEffect.maSoundURL = aEmptyStr;
                }

                sal_Bool bDimPrev;
                sal_Bool bDimHide;
                xProps->getPropertyValue( mpImpl->msDimPrev ) >>= bDimPrev;
                xProps->getPropertyValue( mpImpl->msDimHide ) >>= bDimHide;
                if( bDimPrev || bDimHide )
                {
                    aEffect.meKind = bDimPrev ? XMLE_DIM : XMLE_HIDE;
                    aEffect.meEffect = EK_none;
                    aEffect.meDirection = ED_none;
                    aEffect.meSpeed = AnimationSpeed_MEDIUM;
                    if( bDimPrev )
                    {
                        sal_Int32 nColor;
                        xProps->getPropertyValue( mpImpl->msDimColor ) >>= nColor;
                        aEffect.maDimColor.SetColor( nColor );
                    }

                    if( aEffect.mnShapeId == -1 )
                    {
                        mpImpl->mxShapeExp->createShapeId( xShape );
                        aEffect.mnShapeId = mpImpl->mxShapeExp->getShapeId( xShape );
                    }

                    mpImpl->maEffects.push_back( aEffect );
                    aEffect.maSoundURL = aEmptyStr;
                }
            }
        }
    }
    catch( Exception e )
    {
        DBG_ERROR("exception catched while collection animation information!");
    }
}

void XMLAnimationsExporter::exportAnimations( SvXMLExport& rExport )
{
    mpImpl->maEffects.sort();

    list<XMLEffectHint>::iterator aIter = mpImpl->maEffects.begin();
    const list<XMLEffectHint>::iterator aEnd = mpImpl->maEffects.end();

    OUStringBuffer sTmp;

    if( aIter != aEnd )
    {
        SvXMLElementExport aElem( rExport, XML_NAMESPACE_PRESENTATION, XML_ANIMATIONS, sal_True, sal_True );

        do
        {
            XMLEffectHint& rEffect = *aIter;

            DBG_ASSERT( rEffect.mnShapeId != -1, "shape id creation failed for animation effect?" );

            rExport.AddAttribute( XML_NAMESPACE_DRAW, XML_SHAPE_ID, OUString::valueOf( rEffect.mnShapeId ) );

            if( rEffect.meKind == XMLE_DIM )
            {
                // export a dim action;

                SvXMLUnitConverter::convertColor( sTmp, rEffect.maDimColor );
                rExport.AddAttribute( XML_NAMESPACE_DRAW, XML_COLOR, sTmp.makeStringAndClear() );

                SvXMLElementExport aElem( rExport, XML_NAMESPACE_PRESENTATION, XML_DIM, sal_True, sal_True );
            }
            else if( rEffect.meKind == XMLE_PLAY )
            {
                if( rEffect.meSpeed != AnimationSpeed_MEDIUM )
                {
                    SvXMLUnitConverter::convertEnum( sTmp, rEffect.meSpeed, aXML_AnimationSpeed_EnumMap );
                    rExport.AddAttribute( XML_NAMESPACE_PRESENTATION, XML_SPEED, sTmp.makeStringAndClear() );
                }

                SvXMLElementExport aElem( rExport, XML_NAMESPACE_PRESENTATION, XML_PLAY, sal_True, sal_True );
            }
            else
            {

                if( rEffect.meEffect != EK_none )
                {
                    SvXMLUnitConverter::convertEnum( sTmp, rEffect.meEffect, aXML_AnimationEffect_EnumMap );
                    rExport.AddAttribute( XML_NAMESPACE_PRESENTATION, XML_EFFECT, sTmp.makeStringAndClear() );
                }

                if( rEffect.meDirection != ED_none )
                {
                    SvXMLUnitConverter::convertEnum( sTmp, rEffect.meDirection, aXML_AnimationDirection_EnumMap );
                    rExport.AddAttribute( XML_NAMESPACE_PRESENTATION, XML_DIRECTION, sTmp.makeStringAndClear() );
                }

                if( rEffect.mnStartScale != -1 )
                {
                    SvXMLUnitConverter::convertPercent( sTmp, rEffect.mnStartScale );
                    rExport.AddAttribute( XML_NAMESPACE_PRESENTATION, XML_START_SCALE, sTmp.makeStringAndClear() );
                }

                if( rEffect.meSpeed != AnimationSpeed_MEDIUM )
                {
                    SvXMLUnitConverter::convertEnum( sTmp, rEffect.meSpeed, aXML_AnimationSpeed_EnumMap );
                    rExport.AddAttribute( XML_NAMESPACE_PRESENTATION, XML_SPEED, sTmp.makeStringAndClear() );
                }

                if( rEffect.mnPathShapeId != -1 )
                {
                    rExport.AddAttribute( XML_NAMESPACE_PRESENTATION, XML_PATH_ID, OUString::valueOf( rEffect.mnPathShapeId ) );
                }

                enum XMLTokenEnum eLocalName;
                if( rEffect.meKind == XMLE_SHOW )
                {
                    if( rEffect.mbTextEffect )
                        eLocalName = XML_SHOW_TEXT;
                    else
                        eLocalName = XML_SHOW_SHAPE;
                }
                else
                {
                    if( rEffect.mbTextEffect )
                        eLocalName = XML_HIDE_TEXT;
                    else
                        eLocalName = XML_HIDE_SHAPE;
                }

                SvXMLElementExport aElem( rExport, XML_NAMESPACE_PRESENTATION, eLocalName, sal_True, sal_True );
                if( rEffect.maSoundURL.getLength() != 0 )
                {
                    rExport.AddAttribute(XML_NAMESPACE_XLINK, XML_HREF, rExport.GetRelativeReference(rEffect.maSoundURL) );
                    rExport.AddAttribute( XML_NAMESPACE_XLINK, XML_TYPE, XML_SIMPLE );
                    rExport.AddAttribute( XML_NAMESPACE_XLINK, XML_SHOW, XML_NEW );
                    rExport.AddAttribute( XML_NAMESPACE_XLINK, XML_ACTUATE, XML_ONREQUEST );
                    if( rEffect.mbPlayFull )
                        rExport.AddAttribute( XML_NAMESPACE_PRESENTATION, XML_PLAY_FULL, XML_TRUE );

                    SvXMLElementExport aElem( rExport, XML_NAMESPACE_PRESENTATION, XML_SOUND, sal_True, sal_True );
                }
            }

            aIter++;
        }
        while( aIter != aEnd );
    }

    mpImpl->maEffects.clear();
}
}//end of namespace binfilter

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