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#ifndef _SVX_CMAPITEM_HXX
#define _SVX_CMAPITEM_HXX

// include ---------------------------------------------------------------

#include <bf_svtools/eitem.hxx>
#include <bf_svx/svxenum.hxx>
#include <bf_svx/svxids.hrc>

namespace rtl
{
    class OUString;
}
namespace binfilter {
class SvXMLUnitConverter;

// class SvxCaseMapItem --------------------------------------------------

/*	[Beschreibung]

    Dieses Item beschreibt die Schrift-Ausrichtung (Versalien, Kapitaelchen,...).
*/

class SvxCaseMapItem : public SfxEnumItem
{
public:
    TYPEINFO();

    SvxCaseMapItem( const SvxCaseMap eMap = SVX_CASEMAP_NOT_MAPPED,
                    const USHORT nId = ITEMID_CASEMAP );

    // "pure virtual Methoden" vom SfxPoolItem + SfxEnumItem

    virtual SfxPoolItem*    Clone( SfxItemPool *pPool = 0 ) const;
    virtual SfxPoolItem*    Create(SvStream &, USHORT) const;
    virtual SvStream&		Store(SvStream &, USHORT nItemVersion) const;
    virtual USHORT          GetValueCount() const;

    // MS VC4.0 kommt durcheinander
    void			 		SetValue( USHORT nNewVal )
                                {SfxEnumItem::SetValue(nNewVal); }

    inline SvxCaseMapItem& operator=(const SvxCaseMapItem& rMap)
        {
            SetValue( rMap.GetValue() );
            return *this;
        }

    // enum cast
    SvxCaseMap 				GetCaseMap() const
                                { return (SvxCaseMap)GetValue(); }
    void 					SetCaseMap( SvxCaseMap eNew )
                                { SetValue( (USHORT)eNew ); }
    virtual	bool             QueryValue( ::com::sun::star::uno::Any& rVal, BYTE nMemberId = 0 ) const;
    virtual	bool             PutValue( const ::com::sun::star::uno::Any& rVal, BYTE nMemberId = 0 );
};

}//end of namespace binfilter
#endif

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