smooth_mesh.hh
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#ifndef SMOOTH_MESH_HH
#define SMOOTH_MESH_HH
//== INCLUDES =================================================================
#include <OpenMesh/Core/Utils/Property.hh>
//== NAMESPACE ================================================================
namespace OpenMesh { //BEGIN_NS_OPENMESH
template <class _Mesh, class _PropertyHandle>
void smooth_mesh_property(unsigned int _n_iters, _Mesh& _m, _PropertyHandle _pph)
{
typedef typename _PropertyHandle::Value Value;
std::vector<Value> temp_values(_m.n_vertices());
for (unsigned int i=0; i < _n_iters; ++i)
{
for ( typename _Mesh::ConstVertexIter cv_it = _m.vertices_begin();
cv_it != _m.vertices_end(); ++cv_it)
{
unsigned int valence = 0;
Value& temp_value = temp_values[cv_it->idx()];
temp_value.vectorize(0);
for ( typename _Mesh::ConstVertexVertexIter cvv_it = _m.cvv_iter(cv_it);
cvv_it; ++cvv_it)
{
temp_value += _m.property(_pph,cvv_it);
++valence;
}
if (valence > 0)
{//guard against isolated vertices
temp_value *= (typename Value::value_type)(1.0 / valence);
}
else
{
temp_value = _m.property(_pph, cv_it);
}
}
for ( typename _Mesh::ConstVertexIter cv_it = _m.vertices_begin();
cv_it != _m.vertices_end(); ++cv_it)
{
_m.property(_pph,cv_it) = temp_values[cv_it->idx()];
}
}
}
template <class _Mesh>
void smooth_mesh(_Mesh& _m, uint _n_iters)
{
smooth_mesh_property(_n_iters, _m, _m.points_pph());
}
};//namespace OpenMesh
#endif//SMOOTH_MESH_HH
OpenMesh
Contains all the mesh ingredients like the polygonal mesh, the triangle mesh, different mesh kernels ...
Definition: MeshItems.hh:64