VHierarchyNode.hh
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//=============================================================================
//
// CLASS newClass
//
//=============================================================================
#ifndef OPENMESH_VDPROGMESH_VHIERARCHYNODE_HH
#define OPENMESH_VDPROGMESH_VHIERARCHYNODE_HH
//== INCLUDES =================================================================
#include <vector>
#include <list>
#include <OpenMesh/Core/Geometry/VectorT.hh>
#include <OpenMesh/Core/Mesh/Handles.hh>
#include <OpenMesh/Tools/VDPM/VHierarchyNodeIndex.hh>
//== FORWARDDECLARATIONS ======================================================
//== NAMESPACES ===============================================================
namespace OpenMesh {
namespace VDPM {
//== CLASS DEFINITION =========================================================
struct VHierarchyNodeHandle : public BaseHandle
{
explicit VHierarchyNodeHandle(int _idx=-1) : BaseHandle(_idx) {}
};
static const VHierarchyNodeHandle InvalidVHierarchyNodeHandle;
class VHierarchyNode
{
public:
VHierarchyNode() :radius_(0.0f), sin_square_(0.0f),mue_square_(0.0f), sigma_square_(0.0f) { }
bool is_root() const
{ return (parent_handle_.is_valid() == false) ? true : false; }
bool is_leaf() const
{ return (lchild_handle_.is_valid() == false) ? true : false; }
VHierarchyNodeHandle parent_handle() { return parent_handle_; }
VHierarchyNodeHandle lchild_handle() { return lchild_handle_; }
VHierarchyNodeHandle rchild_handle()
{ return VHierarchyNodeHandle(lchild_handle_.idx()+1); }
void set_parent_handle(VHierarchyNodeHandle _parent_handle)
{ parent_handle_ = _parent_handle; }
void set_children_handle(VHierarchyNodeHandle _lchild_handle)
{ lchild_handle_ = _lchild_handle; }
VertexHandle vertex_handle() const { return vh_; }
float radius() const { return radius_; }
const OpenMesh::Vec3f& normal() const { return normal_; }
float sin_square() const { return sin_square_; }
float mue_square() const { return mue_square_; }
float sigma_square() const { return sigma_square_; }
void set_vertex_handle(OpenMesh::VertexHandle _vh) { vh_ = _vh; }
void set_radius(float _radius) { radius_ = _radius; }
void set_normal(const OpenMesh::Vec3f &_normal) { normal_ = _normal; }
void set_sin_square(float _sin_square) { sin_square_ = _sin_square; }
void set_mue_square(float _mue_square) { mue_square_ = _mue_square; }
void set_sigma_square(float _sigma_square) { sigma_square_ = _sigma_square; }
void set_semi_angle(float _semi_angle)
{ float f=sinf(_semi_angle); sin_square_ = f*f; }
void set_mue(float _mue) { mue_square_ = _mue * _mue; }
void set_sigma(float _sigma) { sigma_square_ = _sigma * _sigma; }
const VHierarchyNodeIndex& node_index() const { return node_index_; }
const VHierarchyNodeIndex& fund_lcut_index() const
{ return fund_cut_node_index_[0]; }
const VHierarchyNodeIndex& fund_rcut_index() const
{ return fund_cut_node_index_[1]; }
VHierarchyNodeIndex& node_index()
{ return node_index_; }
VHierarchyNodeIndex& fund_lcut_index() { return fund_cut_node_index_[0]; }
VHierarchyNodeIndex& fund_rcut_index() { return fund_cut_node_index_[1]; }
void set_index(const VHierarchyNodeIndex &_node_index)
{ node_index_ = _node_index; }
void set_fund_lcut(const VHierarchyNodeIndex &_node_index)
{ fund_cut_node_index_[0] = _node_index; }
void set_fund_rcut(const VHierarchyNodeIndex &_node_index)
{ fund_cut_node_index_[1] = _node_index; }
private:
VertexHandle vh_;
float radius_;
Vec3f normal_;
float sin_square_;
float mue_square_;
float sigma_square_;
VHierarchyNodeHandle parent_handle_;
VHierarchyNodeHandle lchild_handle_;
VHierarchyNodeIndex node_index_;
VHierarchyNodeIndex fund_cut_node_index_[2];
};
typedef std::vector<VHierarchyNode> VHierarchyNodeContainer;
typedef std::vector<VHierarchyNodeHandle> VHierarchyNodeHandleContainer;
typedef std::list<VHierarchyNodeHandle> VHierarchyNodeHandleList;
//=============================================================================
} // namesapce VDPM
} // namespace OpenMesh
//=============================================================================
#endif // OPENMESH_VDPROGMESH_VHIERARCHYNODE_HH defined
//=============================================================================
OpenMesh::VDPM::VHierarchyNode::is_root
bool is_root() const
Returns true, if node is root else false.
Definition: VHierarchyNode.hh:102
OpenMesh
Contains all the mesh ingredients like the polygonal mesh, the triangle mesh, different mesh kernels ...
Definition: MeshItems.hh:64
OpenMesh::VectorT< float, 3 >
OpenMesh::VDPM::VHierarchyNodeHandle
Handle for vertex hierarchy nodes.
Definition: VHierarchyNode.hh:82
OpenMesh::VDPM::VHierarchyNode::rchild_handle
VHierarchyNodeHandle rchild_handle()
Returns handle to right child.
Definition: VHierarchyNode.hh:116
OpenMesh::VDPM::VHierarchyNodeHandleContainer
std::vector< VHierarchyNodeHandle > VHierarchyNodeHandleContainer
Container for vertex hierarchy node handles.
Definition: VHierarchyNode.hh:188
OpenMesh::VDPM::VHierarchyNode::parent_handle
VHierarchyNodeHandle parent_handle()
Returns parent handle.
Definition: VHierarchyNode.hh:110
OpenMesh::VDPM::VHierarchyNodeContainer
std::vector< VHierarchyNode > VHierarchyNodeContainer
Container for vertex hierarchy nodes.
Definition: VHierarchyNode.hh:185
OpenMesh::VertexHandle
Handle for a vertex entity.
Definition: Handles.hh:125
OpenMesh::VDPM::VHierarchyNodeIndex
Index of vertex hierarchy node.
Definition: VHierarchyNodeIndex.hh:78
OpenMesh::VDPM::VHierarchyNode::is_leaf
bool is_leaf() const
Returns true, if node is leaf else false.
Definition: VHierarchyNode.hh:106
OpenMesh::VDPM::VHierarchyNodeHandleList
std::list< VHierarchyNodeHandle > VHierarchyNodeHandleList
Container for vertex hierarchy node handles.
Definition: VHierarchyNode.hh:191
OpenMesh::VDPM::VHierarchyNode::lchild_handle
VHierarchyNodeHandle lchild_handle()
Returns handle to left child.
Definition: VHierarchyNode.hh:113
OpenMesh::VDPM::VHierarchyNode
Vertex hierarchy node.
Definition: VHierarchyNode.hh:95
OpenMesh::BaseHandle
Base class for all handle types.
Definition: Handles.hh:67