ViewingParameters.hh
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//=============================================================================
//
// CLASS newClass
//
//=============================================================================
#ifndef OPENMESH_VDPROGMESH_VIEWINGPARAMETERS_HH
#define OPENMESH_VDPROGMESH_VIEWINGPARAMETERS_HH
//== INCLUDES =================================================================
#include <OpenMesh/Core/Geometry/VectorT.hh>
#include <OpenMesh/Core/Geometry/Plane3d.hh>
//== FORWARDDECLARATIONS ======================================================
//== NAMESPACES ===============================================================
namespace OpenMesh {
namespace VDPM {
//== CLASS DEFINITION =========================================================
class OPENMESHDLLEXPORT ViewingParameters
{
private:
double modelview_matrix_[16];
float fovy_;
float aspect_;
float tolerance_square_;
Vec3f eye_pos_;
Vec3f right_dir_;
Vec3f up_dir_;
Vec3f view_dir_;
Plane3d frustum_plane_[4];
public:
ViewingParameters();
void increase_tolerance() { tolerance_square_ *= 5.0f; }
void decrease_tolerance() { tolerance_square_ /= 5.0f; }
float fovy() const { return fovy_; }
float aspect() const { return aspect_; }
float tolerance_square() const { return tolerance_square_; }
void set_fovy(float _fovy) { fovy_ = _fovy; }
void set_aspect(float _aspect) { aspect_ = _aspect; }
void set_tolerance_square(float _tolerance_square) { tolerance_square_ = _tolerance_square; }
const Vec3f& eye_pos() const { return eye_pos_; }
const Vec3f& right_dir() const { return right_dir_; }
const Vec3f& up_dir() const { return up_dir_; }
const Vec3f& view_dir() const { return view_dir_; }
Vec3f& eye_pos() { return eye_pos_; }
Vec3f& right_dir() { return right_dir_; }
Vec3f& up_dir() { return up_dir_; }
Vec3f& view_dir() { return view_dir_; }
void frustum_planes( Plane3d _plane[4] )
{
for (unsigned int i=0; i<4; ++i)
_plane[i] = frustum_plane_[i];
}
void get_modelview_matrix(double _modelview_matrix[16])
{
for (unsigned int i=0; i<16; ++i)
_modelview_matrix[i] = modelview_matrix_[i];
}
void set_modelview_matrix(const double _modelview_matrix[16])
{
for (unsigned int i=0; i<16; ++i)
modelview_matrix_[i] = _modelview_matrix[i];
}
void update_viewing_configurations();
void PrintOut();
};
//=============================================================================
} // namespace VDPM
} // namespace OpenMesh
//=============================================================================
#endif // OPENMESH_VDPROGMESH_VIEWINGPARAMETERS_HH defined
//=============================================================================
OpenMesh::VDPM::Plane3d
ax + by + cz + d = 0
Definition: Plane3d.hh:83
OpenMesh
Contains all the mesh ingredients like the polygonal mesh, the triangle mesh, different mesh kernels ...
Definition: MeshItems.hh:64
OpenMesh::VectorT< float, 3 >
OpenMesh::VDPM::ViewingParameters
Definition: ViewingParameters.hh:79