Plane3d.hh
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//=============================================================================
//
// CLASS Plane3D
//
//=============================================================================
#ifndef OPENMESH_PLANE3D_HH
#define OPENMESH_PLANE3D_HH
//== INCLUDES =================================================================
#include <OpenMesh/Core/Geometry/VectorT.hh>
//== FORWARDDECLARATIONS ======================================================
//== NAMESPACES ===============================================================
namespace OpenMesh {
namespace VDPM {
//== CLASS DEFINITION =========================================================
class OPENMESHDLLEXPORT Plane3d
{
public:
typedef OpenMesh::Vec3f vector_type;
typedef vector_type::value_type value_type;
public:
Plane3d()
: d_(0)
{ }
Plane3d(const vector_type &_dir, const vector_type &_pnt)
: n_(_dir), d_(0)
{
n_.normalize();
d_ = -dot(n_,_pnt);
}
value_type signed_distance(const OpenMesh::Vec3f &_p)
{
return dot(n_ , _p) + d_;
}
// back compatibility
value_type singed_distance(const OpenMesh::Vec3f &point)
{ return signed_distance( point ); }
public:
vector_type n_;
value_type d_;
};
//=============================================================================
} // namespace VDPM
} // namespace OpenMesh
//=============================================================================
#endif // OPENMESH_PLANE3D_HH defined
//=============================================================================
OpenMesh::VDPM::Plane3d
ax + by + cz + d = 0
Definition: Plane3d.hh:83
OpenMesh
Contains all the mesh ingredients like the polygonal mesh, the triangle mesh, different mesh kernels ...
Definition: MeshItems.hh:64
OpenMesh::VectorT< float, 3 >
OpenMesh::dot
osg::Vec3f::ValueType dot(const osg::Vec3f &_v1, const osg::Vec3f &_v2)
Adapter for osg vector member computing a scalar product.
Definition: VectorAdapter.hh:181
OpenMesh::VectorT::value_type
Scalar value_type
the type of the scalar used in this template
Definition: Vector11T.hh:96