VDPMSynthesizerViewerWidget.hh
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//=============================================================================
//
// CLASS newClass
//
//=============================================================================
#ifndef OPENMESH_VDPROGMESH_VDPMSYNTHESIZERVIEWERWIDGET_HH
#define OPENMESH_VDPROGMESH_VDPMSYNTHESIZERVIEWERWIDGET_HH
//== INCLUDES =================================================================
#include <string>
#include <QTimer>
#include <OpenMesh/Core/IO/MeshIO.hh>
#include <OpenMesh/Core/Mesh/TriMesh_ArrayKernelT.hh>
#include <OpenMesh/Apps/QtViewer/MeshViewerWidgetT.hh>
#include <OpenMesh/Tools/VDPM/MeshTraits.hh>
#include <OpenMesh/Tools/VDPM/StreamingDef.hh>
#include <OpenMesh/Tools/VDPM/ViewingParameters.hh>
#include <OpenMesh/Tools/VDPM/VHierarchy.hh>
#include <OpenMesh/Tools/VDPM/VFront.hh>
//== FORWARDDECLARATIONS ======================================================
//== NAMESPACES ===============================================================
namespace OpenMesh {
//== CLASS DEFINITION =========================================================
typedef TriMesh_ArrayKernelT<VDPM::MeshTraits> VDPMMesh;
typedef MeshViewerWidgetT<VDPMMesh> MeshViewerWidget;
// using view dependent progressive mesh
using VDPM::Plane3d;
using VDPM::VFront;
using VDPM::VHierarchy;
using VDPM::VHierarchyNode;
using VDPM::VHierarchyNodeIndex;
using VDPM::VHierarchyNodeHandle;
using VDPM::VHierarchyNodeHandleContainer;
using VDPM::ViewingParameters;
//== CLASS DEFINITION =========================================================
class VDPMSynthesizerViewerWidget : public MeshViewerWidget
{
public:
typedef MeshViewerWidget Base;
public:
VDPMSynthesizerViewerWidget(QWidget* _parent=0, const char* _name=0);
~VDPMSynthesizerViewerWidget();
void open_vd_prog_mesh(const char* _filename);
private:
QString qFilename_;
VHierarchy vhierarchy_;
VFront vfront_;
ViewingParameters viewing_parameters_;
float kappa_square_;
bool adaptive_mode_;
unsigned int n_base_vertices_;
unsigned int n_base_edges_;
unsigned int n_base_faces_;
unsigned int n_details_;
private:
bool outside_view_frustum(const OpenMesh::Vec3f &pos, float radius);
bool oriented_away(float sin_square,
float distance_square,
float product_value);
bool screen_space_error(float mue_square,
float sigma_square,
float distance_square,
float product_value);
void update_viewing_parameters();
virtual void keyPressEvent(QKeyEvent* _event);
protected:
virtual void draw_scene(const std::string& _draw_mode);
public:
void adaptive_refinement();
bool qrefine(VHierarchyNodeHandle _node_handle);
void force_vsplit(VHierarchyNodeHandle _node_handle);
bool ecol_legal(VHierarchyNodeHandle _parent_handle,
VDPMMesh::HalfedgeHandle& v0v1);
void get_active_cuts(VHierarchyNodeHandle _node_handle,
VDPMMesh::VertexHandle &vl, VDPMMesh::VertexHandle &vr);
void vsplit(VHierarchyNodeHandle _node_handle,
VDPMMesh::VertexHandle vl, VDPMMesh::VertexHandle vr);
void ecol(VHierarchyNodeHandle _parent_handle,
const VDPMMesh::HalfedgeHandle& v0v1);
void init_vfront();
};
//=============================================================================
} // namespace OpenMesh
//=============================================================================
#endif // OPENMESHAPPS_VDPMSYNTHESIZERVIEWERWIDGET_HH defined
//=============================================================================
MeshViewerWidgetT
Definition: MeshViewerWidgetT.hh:76
OpenMesh::PolyMeshT::VertexHandle
Kernel::VertexHandle VertexHandle
Handle for referencing the corresponding item.
Definition: PolyMeshT.hh:139
OpenMesh
Contains all the mesh ingredients like the polygonal mesh, the triangle mesh, different mesh kernels ...
Definition: MeshItems.hh:64
OpenMesh::VectorT< float, 3 >
OpenMesh::VDPM::VHierarchyNodeHandle
Handle for vertex hierarchy nodes.
Definition: VHierarchyNode.hh:82
OpenMesh::VDPMSynthesizerViewerWidget::open_vd_prog_mesh
void open_vd_prog_mesh(const char *_filename)
open view-dependent progressive mesh
Definition: VDPMSynthesizerViewerWidget.cc:388
OpenMesh::VDPM::VHierarchyNodeHandleContainer
std::vector< VHierarchyNodeHandle > VHierarchyNodeHandleContainer
Container for vertex hierarchy node handles.
Definition: VHierarchyNode.hh:188
OpenMesh::VDPM::VHierarchy
Keeps the vertex hierarchy build during analyzing a progressive mesh.
Definition: VHierarchy.hh:78
MeshViewerWidget
Definition: MeshViewerWidget.hh:80
OpenMesh::VDPM::ViewingParameters
Definition: ViewingParameters.hh:79
OpenMesh::VDPM::VFront
Active nodes in vertex hierarchy.
Definition: VFront.hh:80
OpenMesh::VDPMSynthesizerViewerWidget::draw_scene
virtual void draw_scene(const std::string &_draw_mode)
inherited drawing method
Definition: VDPMSynthesizerViewerWidget.cc:105
OpenMesh::VDPMSynthesizerViewerWidget
Definition: VDPMSynthesizerViewerWidget.hh:115