MyTraits Struct Reference
Inheritance diagram for MyTraits:
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Collaboration diagram for MyTraits:
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## Classes

struct | VertexT

## Public Types

enum | { VertexAttributes = Attributes::Normal }
enum | { FaceAttributes = Attributes::Normal }
enum | { VertexAttributes = Attributes::Normal }
enum | { HalfedgeAttributes = OpenMesh::Attributes::PrevHalfedge }
enum | { FaceAttributes = Attributes::Normal }
enum | { VertexAttributes = Attributes::Normal }
enum | { EdgeAttributes = OpenMesh::Attributes::Status }
enum | { HalfedgeAttributes = OpenMesh::Attributes::PrevHalfedge }
enum | { FaceAttributes = Attributes::Normal }
enum | { HalfedgeAttributes = OpenMesh::Attributes::PrevHalfedge }
enum | { VertexAttributes = Attributes::Normal }
enum | { FaceAttributes = Attributes::Normal }
enum | { EdgeAttributes = OpenMesh::Attributes::Status }
typedef OpenMesh::Vec3f | Point
typedef OpenMesh::Vec3f | Normal
Public Types inherited from OpenMesh::DefaultTraits
enum | { VertexAttributes = 0 }
enum | { HalfedgeAttributes = Attributes::PrevHalfedge }
enum | { EdgeAttributes = 0 }
enum | { FaceAttributes = 0 }
typedef Vec3f | Point
| The default coordinate type is OpenMesh::Vec3f.
typedef Vec3f | Normal
| The default normal type is OpenMesh::Vec3f.
typedef float | TexCoord1D
| The default 1D texture coordinate type is float.
typedef Vec2f | TexCoord2D
| The default 2D texture coordinate type is OpenMesh::Vec2f.
typedef Vec3f | TexCoord3D
| The default 3D texture coordinate type is OpenMesh::Vec3f.
typedef int | TextureIndex
| The default texture index type.
typedef Vec3uc | Color
| The default color type is OpenMesh::Vec3uc.

The documentation for this struct was generated from the following files:

- Doc/Tutorial/07-traits/smooth.cc
- OpenMesh/Apps/Decimating/DecimaterViewerWidget.hh
- OpenMesh/Apps/mconvert/mconvert.cc
- OpenMesh/Apps/ProgViewer/ProgViewerWidget.hh
- OpenMesh/Apps/QtViewer/MeshViewerWidget.hh
- OpenMesh/Examples/Tutorial08/delete_geometry.cc