#include "uade_tnplug.h"
#include "TN_UADE.tnplug_rev.h"

struct audio_player *TNPlug_AnnouncePlayer (struct TNPlugIFace *Self, uint32 version) {
	static struct audio_player my_player = {
		"UADE",
		"Fredrik Wikstrom",
		"UADE Player",
		".mod",
		"#?.mod",
		NULL,
		NULL,
		FALSE,
		PLM_File,
		0,
		PLUGIN_API_VERSION,
		VERSION*10000+REVISION*100
	};
	return (version >= 7600) ? &my_player : NULL;
}
